Mostrando postagens com marcador S. Mostrar todas as postagens
Mostrando postagens com marcador S. Mostrar todas as postagens

sexta-feira, 31 de maio de 2019

Shenmue 2 UNDUB JAP

Shenmue-2.png (1200×675)


Description

After his father was murdered by a mysterious Chinese man known as Lan Di, Ryo Hazuki swears to avenge his death. After a futile search for Lan Di in Yokosuka, Ryo is contacted by Chen Yao Wen, a Chinese master who advices him to travel to Hong-Kong and seek out Master Lishao Tao, who might be the only one who knows what had happened between Lan Di and Ryo's father in the past. Ryo arrives in Hong-Kong and starts searching for a man who is his only link to the elusive murderer.

Shenmue II is a direct sequel to Shenmue, continuing its story. The game's structure and basic gameplay elements are similar to those of the first game, incorporating elements of adventure, fighting, and light role-playing. Ryo explores vast 3D environments, talks to people to gather clues, and occasionally participates in fighting sequences. Like in the previous game, Ryo can train to become stronger in battles, and gradually learns new moves, which constitutes the role-playing element of the game.

The game's environments are based on real locations in Hong-Kong. The game world is significantly larger than that of the predecessor. The game also has a somewhat more linear story progression with numerous precise objectives, though free-form exploration is available during most of the game. Earning money plays a more important role, and many objectives are built around Ryo having to take part-time jobs (most of which are shaped like action mini-games) or participate in fights to win money. Like in the first game, Ryo can visit the arcades and play exact replicas of older arcade games, e.g. OutRun.

The sequel features a larger amount of characters who take part in the story. Some of them also accompany Ryo on his journey, helping him in fights or other dangerous situations. The game also noticeably increases the amount of quick-time events (QTEs). Several key sequences are composed entirely out of cutscenes during which the player has to rapidly press combinations of buttons in order to execute the correct action. Many major fights in the game also include extensive QTE segments, often serving as a culmination of the fight.

The Xbox version of the game comes with an additional DVD called Shenmue: The Movie, which contains a summation of the first Shenmue made into a feature-length movie.




Shenmue 2 SPANISH

Shenmue II Xbox Back Cover

Description

After his father was murdered by a mysterious Chinese man known as Lan Di, Ryo Hazuki swears to avenge his death. After a futile search for Lan Di in Yokosuka, Ryo is contacted by Chen Yao Wen, a Chinese master who advices him to travel to Hong-Kong and seek out Master Lishao Tao, who might be the only one who knows what had happened between Lan Di and Ryo's father in the past. Ryo arrives in Hong-Kong and starts searching for a man who is his only link to the elusive murderer.

Shenmue II is a direct sequel to Shenmue, continuing its story. The game's structure and basic gameplay elements are similar to those of the first game, incorporating elements of adventure, fighting, and light role-playing. Ryo explores vast 3D environments, talks to people to gather clues, and occasionally participates in fighting sequences. Like in the previous game, Ryo can train to become stronger in battles, and gradually learns new moves, which constitutes the role-playing element of the game.

The game's environments are based on real locations in Hong-Kong. The game world is significantly larger than that of the predecessor. The game also has a somewhat more linear story progression with numerous precise objectives, though free-form exploration is available during most of the game. Earning money plays a more important role, and many objectives are built around Ryo having to take part-time jobs (most of which are shaped like action mini-games) or participate in fights to win money. Like in the first game, Ryo can visit the arcades and play exact replicas of older arcade games, e.g. OutRun.

The sequel features a larger amount of characters who take part in the story. Some of them also accompany Ryo on his journey, helping him in fights or other dangerous situations. The game also noticeably increases the amount of quick-time events (QTEs). Several key sequences are composed entirely out of cutscenes during which the player has to rapidly press combinations of buttons in order to execute the correct action. Many major fights in the game also include extensive QTE segments, often serving as a culmination of the fight.

The Xbox version of the game comes with an additional DVD called Shenmue: The Movie, which contains a summation of the first Shenmue made into a feature-length movie.



Shenmue 2

Shenmue II Xbox Front CoverShenmue II Xbox Back Cover


Description

After his father was murdered by a mysterious Chinese man known as Lan Di, Ryo Hazuki swears to avenge his death. After a futile search for Lan Di in Yokosuka, Ryo is contacted by Chen Yao Wen, a Chinese master who advices him to travel to Hong-Kong and seek out Master Lishao Tao, who might be the only one who knows what had happened between Lan Di and Ryo's father in the past. Ryo arrives in Hong-Kong and starts searching for a man who is his only link to the elusive murderer.

Shenmue II is a direct sequel to Shenmue, continuing its story. The game's structure and basic gameplay elements are similar to those of the first game, incorporating elements of adventure, fighting, and light role-playing. Ryo explores vast 3D environments, talks to people to gather clues, and occasionally participates in fighting sequences. Like in the previous game, Ryo can train to become stronger in battles, and gradually learns new moves, which constitutes the role-playing element of the game.

The game's environments are based on real locations in Hong-Kong. The game world is significantly larger than that of the predecessor. The game also has a somewhat more linear story progression with numerous precise objectives, though free-form exploration is available during most of the game. Earning money plays a more important role, and many objectives are built around Ryo having to take part-time jobs (most of which are shaped like action mini-games) or participate in fights to win money. Like in the first game, Ryo can visit the arcades and play exact replicas of older arcade games, e.g. OutRun.

The sequel features a larger amount of characters who take part in the story. Some of them also accompany Ryo on his journey, helping him in fights or other dangerous situations. The game also noticeably increases the amount of quick-time events (QTEs). Several key sequences are composed entirely out of cutscenes during which the player has to rapidly press combinations of buttons in order to execute the correct action. Many major fights in the game also include extensive QTE segments, often serving as a culmination of the fight.

The Xbox version of the game comes with an additional DVD called Shenmue: The Movie, which contains a summation of the first Shenmue made into a feature-length movie.



terça-feira, 21 de maio de 2019

Stolen

Stolen Xbox Front Cover


Description

You play as Anya Romanov, a thief living in a not too distant future. You and your partner in crime, Louie Palmer, have recently landed a job to steal a statue that's been placed in a museum for an exhibition. Once you're in the museum things turn out not to be quite so easy and not quite the way the should be.

The gameplay resembles Thief: The Dark Project but also feels a lot like Splinter Cell and Metal Gear Solid to an extent. Several elements can be recognized from those games, but many of these have been changed slightly or just implemented in an original way. The core of the game is about stealing, without killing.


Tom Clancy's Splinter Cell: Chaos Theory

Tom Clancy's Splinter Cell: Chaos Theory Xbox Front Cover


Tom Clancy's Splinter Cell: Chaos Theory Xbox Main Title
Set in the not too distant future, Japan creates the Information Self-Defense Force (I-SDF). The creation of this force is seen as a violation of international law and Japan's constitution, and it causes tensions to rise between Japan, China, and North Korea. In time, North Korea and China set up shipping blockades around Japan, and Japan calls on the United States for help, citing article nine of the Postwar Constitution. Throughout this time, Japan uncovers more and more information that the infamous Black Gold Day was caused by intentional information warfare attacks. As the U.S. prepares to launch the USS Clarence E. Walsh, Third Echelon sends the famous Sam Fisher on a mission that appears to be unrelated to the incident, but which may end up being the most important element of it all.

In Splinter Cell: Chaos Theory, players take on the role of field operative Sam Fisher for a third outing. Fisher has some new moves this time around, and he also has a new weapon always at his disposal; a combat knife. Utilizing the knife, Sam can either kill his enemies, or simply knock them out. At the end of each mission, the player is given an overview of how they did. The more people that the player spares, the better the success score.

The single-player game is more open-ended than the past two Splinter Cell games. While players are still forced through some areas in a "tunnel" like fashion, with no choice of where to go, there are many instances where they can decide how they'd like to get there. For example, in the caverns, one can either kill two enemies and cross the bridge, or leave them alone, sneak along the side path, and climb a ladder at the end, bypassing the fight entirely, but still winding up in the same location.

Throughout the game many different locations are visited, such as a lighthouse, a Japanese tea house, Seoul, New York City during an East Coast blackout, and other such exotic locales.

The Spies-vs-Mercs multiplayer mode that appeared in the previous game has returned, with some new features. There are several new, large maps to play on, as well as updated versions from the past game. The PC, PlayStation 2, and Xbox versions feature this mode.


Tom Clancy's Splinter Cell: Pandora Tomorrow

Tom Clancy's Splinter Cell: Pandora Tomorrow Xbox Front Cover

In Pandora Tomorrow, you reprise your role as Sam Fisher, along with old friends Irving Lambert and Anna Grimsdottir.

A terrorist has a disease which he plans to spread through the United States. He makes daily phone calls to an undisclosed location every day, delaying the release of the disease by one more day. As Fisher, you must find out who the terrorist is, where he is, who he is working for, and above all, stop him.

In order to do this, you are taken all around the world, from Paris to Indonesia to the holy land Jerusalem. Sam comes equipped with his standard pistol and SC-20K. The SC has been improved, with an added scope with two levels of zoom. You have access to all the equipment from the first game, including Sticky Shockers, Diversion Cameras, Frag and Smoke Grenades.

Sam has also learned some new moves. He has the ability to perform a SWAT turn, which allows him to pass from one side of an open door to the other without being spotted. He may perform a half-split jump, enabling him to lean against one side of a wall to give him boost to jump higher. He can also whistle, to attract the attention of any nearby enemies.

Pandora Tomorrow also has a full fledged multiplayer game, playable on Xbox Live. The multiplayer ties in to the single player campaign, and it pits the Shadownet team (spies) against the Argus team (mercs). The game supports four players.

Members of Shadownet must infiltrate various complexes to retrieve canisters of a deadly liquid, but they must watch out for cameras, motion sensors and trip lasers, all of which alert the mercs to their position. The spy cannot kill with weapons, but he can stun the mercs for several seconds in order to sneak up and kill from behind.

On the other side, the mercs must make their way to each canister, guarding it from the Shadownet team. Whenever an alarm is tripped, the merc is instantly alerted to where the spy is. To help fight the Shadownets, the mercs have a built-in motion sensor view, which picks up any moving objects, as well as an electromagnetic view, which picks up on spy gadgets. The mercs come equipped with a rifle, and must defend the viral canisters at all costs.

Multiplayer comes with a good variety of maps, ranging from a warehouse and a factory to a cinema and three towering skyscrapers. More maps will be available in the future via Xbox Live.




sexta-feira, 3 de maio de 2019

Star Wars: Republic Commando

Star Wars: Republic Commando Xbox Front Cover

Description

Set during the events of the movie, Star Wars: Episode II: Attack of the Clones, a secret army of clones has been grown on planet Kamino, designed from the DNA of Jango Fett. These clones and trained for battle and to fight for the Galactic Republic, trained in specific talents and abilities. One such specialization is Delta Squad, a group of four commandos trained for ground combat, recon work and outfitted with bacta healing implants. Delta squad is composed of four members: RC-1138 ("Boss"): the squadron leader bred for tactics, RC-1140 ("Fixer"): a computer cracker, RC-1207 ("Sev"): a hunter and marksman, and RC-1262 ("Scorch"): a demolitions specialist. Delta Squad and the rest of the clone army are deployed to their first battle, on the planet Geonosis.

Star Wars: Republic Commando is a first-person squad-based shooter set in the Star Wars universe with tactical squad gameplay. Players take the roll of Boss, the leader of Delta Squad. Like most first-person shooters, the emphasis in gameplay is on action. Republic soldiers use a standard gun weapon, the "Blaster", in order to shoot opponents in front of them. Blasters can be attached to perform three different functions, with individual ammunition: a standard fiting mode, a sniper mode and an anti-armor mode. Players also carry an smaller energy pistol that automatically charges itself. New weapons can be found from a defeated enemy or found lying around on some levels, however only one may be carried at any given time. Some player weapons allow zooming functions for more accurate firing. The player also carries 4 different types of grenades, which are: thermal detonators (basic blast), sonar detectors (limited proximity detection), electrostatic charges (disables electronics and droids) and flash detonators (blinds foes). All of which can be thrown directly in front of the player. 

Each member of delta squad has a personal shield that automatically recharges after a short time and a health bar which can only be replenished by healing bacta. Bacta is found at appropriate dispensers throughout the levels, and additionally each member of the squad carries an emergency bacta device to "revive" any member of the squad who falls in battle. Should the player be the one to lose all health, they watch the level from a hazed view and can issue a last order for other squadmates to try and revive them. Should all 4 members of delta squad fall in battle, the game is over.

The main feature of Republic Commando is the 4-man squad. Using a "one-touch" control system, the player gives orders to members of Delta Squad. The first type of command is for setting the squad's attitude: Search and Destroy (move forward), Form Up (stay close), Hold Position, and Recall from any assigned positions. The other type of orders are done by highlighting different positions displayed on the player's HUD and assigning a Delta member to perform the appropriate action. All of these positions are pre-defined in the level, with only a single action being possible. Examples of positions include: Cover for a sniper, barriers which need to be destroyed, turrets that can be mounted and used to attack the enemy, mines which can be disarmed, control panels which can be hacked, etc. Despite the hint of specialization designations and character personalities, any squad member, including the player, can be used to perform any action.

Multiplayer functionality includes regular deathmatches and capture the flag. There is no squad-based commands in multiplayer, though players may be placed on individual "teams" to work towards their goal.


quarta-feira, 24 de abril de 2019

Super Monkey Ball Deluxe

Super Monkey Ball Deluxe Xbox Front Cover

Description

This game is basically a fusion of Super Monkey Ball 1 and 2 for the PS2 and XBox. All of the levels from those two games are available in this collection, and all of the minigames are already unlocked and included. Formerly only available to GameCube players, the Super Monkey Ball series has made it to the PS2 and Xbox after a wait of almost 3 and a half years.

The game itself plays very much like the old arcade game Marble Madness. You control a monkey in a ball, and you have to navigate it through many perilous labyrinths to the finish. In the previous two games you had limited lives/tries, but here you have infinite lives, which makes it all the easier.


Silent Hill 4: The Room

Silent Hill 4: The Room Xbox Front Cover


Description

Henry Townshend is a man living in a small apartment in South Ashfield, a neighboring town of the infamous Silent Hill. On one strange night, Henry has a terrible nightmare, with recurring events: his phone is dead, his windows are sealed, and his neighbors can't hear him. He looks at his door, only to see it is blocked by several thick metal chains. A note is pinned to the door: "Don't go out!" It is signed only by a man named Walter. Henry explores his apartment, trying to figure out what is happening, when he spots a giant hole in the wall of his bathroom. Henry goes through the hole, only to find a portal which leads him to alternate dimensions. Hopefully, Henry will find out the truth about his apartment, Room 302, and live.

Silent Hill 4: The Room is similar to past games in terms of atmosphere. The game is dark and foreboding, never letting the player know what's behind the next corner or down the street. This installment of the series includes multiple new features. Henry never actually leaves his apartment: he utilizes a strange portal to travel to alternate dimensions, including a hospital, a cult command center deep in the forest, and a prison. Aside from the traditional third-person-view, there is now a first-person mode, which is used to control Henry when he is in his apartment. Objects that can be interacted with are highlighted by eyeball icons.

The previous games in the series have mostly been about exploring the town and solving puzzles; this installment has much more combat involved. There are more enemies in a given area, and more narrow areas and cramped spaces. Henry mostly uses a standard Silent Hill arsenal of weapons, such as the steel pipe, pistol, and (new to this game) a golf club.

Silent Hill 2: Restless Dreams

Silent Hill 2: Restless Dreams Xbox Front Cover

Description

Restless Dreams is an updated version of of Silent Hill 2. It contains all of the content of the original version and adds several pieces of new content. The most significant is a new short scenario called Born from a Wish, where players take control of Maria from her first moments right up to where she first appears in the main game. Also included is a sixth ending to the main scenario and a minor feature that allows the player to turn off the graphical effect, which makes the game look like it was shot on cheap film stock.


terça-feira, 23 de abril de 2019

SVC Chaos: SNK vs. Capcom

SVC Chaos: SNK vs. Capcom Xbox Front Cover

Description

This is the latest installment of the Capcom/SNK crossover series; this time around not developed by Capcom, but by SNK - hence the change in title from "Capcom vs SNK" to "SNK vs Capcom". It's again an oldschool-style 2D beat'em'up with a wide selection of characters from SNK's and Capcom's classic Beat'em'Up series.


SoulCalibur II

SoulCalibur II Xbox Front Cover
Description

Mortal Kombat-style one-on-one fighting is one thing, but fighting with weapons is completely different. Soul Calibur II continues the tradition set by Soul Blade and the Dreamcast Soul Calibur with intense action and plenty of weapons to deal the massive blows.

A majority of the action takes place in Weapon Master mode, as you choose a character and travel a set map to fight the many other warriors through a collection of different terrain styles and challenges. One minute you'll be fighting in quicksand; the next you'll have to defeat an opponent by only using throwing attacks.

Other modes include the usual arcade, survival, and practice modes, and multiplayer options for two people to battle it out.

Each version of Soul Calibur II also includes a unique character for the platform. Spawn appears on Xbox, Link from The Legend of Zelda series can be found on GameCube, and Tekken fighter Heihachi finds his way to PS2.



The Suffering: Ties That Bind

The Suffering: Ties That Bind Xbox Front Cover

Description

The Suffering: Ties That Bind follows in the footsteps of its predecessor by combining a disturbing horror atmosphere with action/shooter gameplay. Players can switch between third person and first person depending on their preference, and will shoot a lot of hideous demonic manifestations of evil before the game is done. The player is also able to transform into a hideous creature at key times in the game, which allows him to engage in intense melee combat. The game includes a morality system which records the player's actions during gameplay and changes the story accordingly, and also alters the player's creature form. Everything from the first The Suffering has been refined and turned up a notch for the sequel. 

The story picks up right where the first game left off. The player once again takes on the role of Torque, former death row inmate with a mysterious past. Now returning to his home town of Baltimore, Torque must confront the mysterious Blackmore, the man who may or may not have killed Torque's family. But it won't be easy, as the hideous creatures from the first game have now overrun the streets of Baltimore. Will Torque finally be able to come to grips with his past?


The Suffering

The Suffering Xbox Front Cover

Description

You play the role of Torque, a death row inmate with an ambiguous past who has been imprisoned for slaying his ex-wife and children. Shortly after being interred in a new prison on Carnate Island, an earthquake appears to release demonic creatures based on the many modes of execution used in the sordid history of the island. These creatures proceed to eliminate much of the prison population, leaving only you and a scant few other inmates and guards to eliminate the horde and find out what has happened.


Street Fighter: Anniversary Collection

Street Fighter: Anniversary Collection Xbox Front Cover

Description

The Street Fighter Anniversary Collection celebrates 15 years of Street Fighter supremacy. This compilation brings you the best of the best, featuring Hyper Street Fighter II – a blend of five Street Fighter II games in one – plus the arcade gem Street Fighter III: Third Strike. Hyper Street Fighter II combines Street Fighter II, Street Fighter II Champion Edition, Street Fighter II Hyper Fighting, Super Street Fighter II: The New Challengers, and Street fighter II Turbo! The vast selection of characters allows for your most extreme Street Fighter dream matches in this mix and match free for all. Included in Gallery Mode is a library of all the various introductions, soundtracks, images, and character background from all of the Street Fighter II series!

Street Fighter III: Third Strike was up until now a rare arcade gem that not too many people got to play. It’s unique features include (a) the Grade Judge System, where each player’s performance is evaluated at the end of each match, (b) the Progressive Hit Frame System, programming that makes for a much more realistic “hit frame” or “collision box” detection, (c) the Super Arts Move, three special Super Arts available to each character, (d) Parrying, where players can parry opponents’ attacks by mastering the direction buttons, and (e) the Leap Attack, where players can attack an opponent in crouching block.



segunda-feira, 22 de abril de 2019

Spawn: Armageddon

Spawn: Armageddon Xbox Front Cover

Description

Spawn: Armageddon is a 3D action/adventure game based on the comic by Todd McFarlane, who also contributed the storyline for the game. Spawn struggles between the forces of Heaven and Hell in order to save the world, equipped with his Hell-sent living symbiotic suit and its chains. A multitude of weapons and Hell Powers are also available. Agony, the axe that Spawn uses in SoulCalibur II is also available as a melee attack weapon.


sábado, 20 de abril de 2019

Showdown: Legends of Wrestling

Showdown: Legends of Wrestling Xbox Front Cover

Description

Do battle with over 70 of the all-time greatest legends of wrestling. Match types include: 1-On-1, Tag Team, Hardcore, Battle Royal, Cage Match, Ladder Match, Table Match, and much more. With Classic Matches you are placed in middle of a historic match and challenged to repeat its outcome. In addition, Create-A-Player lets you make your own "Legend" from scratch and see how he can hold up against the best there ever was.


Star Wars: Knights of the Old Republic II - The Sith Lords

Star Wars: Knights of the Old Republic II - The Sith Lords Xbox Front Cover

Description

Five years after the events depicted in Knights of the Old Republic, the Sith have become stronger and more determined to rule the Galaxy. The Jedi Order is nearly exterminated. A mysterious ex-Jedi has been exiled from the Order and is traveling alone. This Jedi had served under Darth Revan (when the latter was still on the Light side of the Force) during the Mandalorian Wars, but due to enigmatic circumstances was forced to retire. Now the past is catching up with the Jedi, and soon he or she will have to choose the side to fight on.

The Sith Lords looks and plays very similarly to its predecessor, also being based on the Star Wars d20 role-playing rule set (which, in its turn, is similar to the 3rd Edition of Dungeons & Dragons) and having the same combat engine, character development, and a Light and Dark ethical system, which judges the player's decisions and actions and influences story events and characters' responses. Additions to the gameplay include a lightsaber-crafting system, which allows augmenting lightsabers with various items, new Force powers, and the possibility to influence the alignments of the characters in the player-controlled party through conversation choices and other decisions. Most of the exploration and the combat sequences is done using a party of three, including the protagonist and two companions. However, certain parts of the game will force the player to travel alone, or to control a party made exclusively out of companions.

A large part of the military equipment can be upgraded using any workbench that can be found throughout the game world, including one available at all times on the ship that the player uses to travel between planetary systems. Different types of items have more than one piece that can be augmented. For example, the armor has two slots for upgrades (overlay and underlay), while ranged weapons have three (targeting, firing chamber, and power pack), and lightsabers have six. The easiest way to get additional upgrades is to either buy them or loot them, however they can be created as well at a workbench with the right components and enough repair skill. Medical items are a different sort and they can be crafted using lab stations.

At various moments during the game, the player has the opportunity to play some mini games: a card game called Pazaak, shooting targets using a turret from a first-person view, and swoop racing.


Star Wars: Knights of the Old Republic

Star Wars: Knights of the Old Republic Xbox Front Cover

Description

Four thousand years before the events depicted in the Star Wars movies, the political and ideological situation is not much different from what we have seen in the prequel trilogy: the Republic and the Jedi Order are fighting against two powerful Sith lords, Darth Revan and his apprentice, Darth Malak. It is said that the former was successfully defeated by the Jedi, and that Darth Malak betrayed his mentor and is planning to take on the Republic by himself. His aggression is so successful that some Jedi have decided to join his ranks. A seemingly ordinary soldier of the Republic is traveling aboard a space ship that is attacked by Darth Malak's minions. Narrowly escaping, the soldier meets a female Jedi named Bastila, one of those who have fought Darth Revan in the decisive battle. With her help, the soldier must learn to become a Jedi, stop Darth Malak, and discover the truth about his or her own past.

Knights of the Old Republic is a role-playing game that uses the Star Wars D20 rule system, which is similar to the 3rd Edition of Dungeons & Dragons. Character development and combat are handled similarly to BioWare's previous RPGs such as Baldur's Gate series. Combat engine follows similar "real-time with pause" rules. There are only three active combatants on the player's side (as opposed to six in Baldur's Gate). Several characters join the party and can be switched at the player's will.

Eventually, the protagonist will have to train at the Jedi academy to earn a lightsaber and force moves. Force powers include stun, force pull (which pulls opponents or objects toward the player-controlled character), the Jedi Mind Trick, which persuades people to see things the player's way, and many others. The player has various weapons at his or her disposal, from the lightsaber to blasters, grenades, ion rifles, etc. 

Throughout the game, the player will visit many Star Wars locations that appeared in the movies, such as Kashyyyk, the homeworld of the Wookiees, the desert planet of Tatooine, and others. Interacting with characters in various ways and performing side quests influences the protagonist's stand with the forces of Light and Darkness. The player can turn the main character into a flawless Jedi, a ruthless Sith, or anything in between. Some of the player's choices influence major events that occur within the storyline.




Shin Megami Tensei Nine

Shin Megami Tensei Nine Xbox Front Cover

Description

This is not the ninth Shin Megami Tensei game; "nine" is the number of character attributes and alignments used in the game: Law, Chaos, Light, Dark, Neutral, and their variants. The game is set in the future. Tokyo, Japan's capital, was destroyed in a nuclear explosion early in the 21th century. But some years later the Tokyo of the nineties was digitally recreated. People live in a virtual world, and everything is ruled by computer programs. But some programs don't work correctly, and one day, a pop concert is disrupted by a terrible demonic vision. A special agency recruits the hero of the game, Kei (which can be either female or male, depending on your choice), to travel through the virtual world and to confront the hackers who might pull the strings behind the scene.

Like in all Megaten games, demon summoning plays an important part in "Nine". You can have several parties, up to eight characters each, and form them at your wish from the demons you manage to recruit. Talking to enemies is even more important now, as you get experience points from equipping items and not from battles. You can also fuse demons to get more powerful ones. The battles are now in real time, both parties attack simultaneously, and precise timing is required. In addition, some portions of the game are occupied by virtual battles between hackers, which resemble a strategy board game.


Crash Twinsanity

Description Two purple birds called the Evil Twins form a new threat to Crash's homeworld. Crash has to team up with his arch...